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How do I generate 3D from text?
Write a prompt, run BlueFox 1 in Hydrilla, preview the mesh, then export GLB, FBX, OBJ, or USDZ into Unity, Unreal, or Blender.
- GLB
- FBX
- OBJ
- USDZ
Write a prompt in Hydrilla. BlueFox 1 generates a segmented mesh with PBR maps. You preview in the browser, then export into the formats you already import.
How does the loop work?
Prompt → BlueFox 1 → preview → export. Same path as image-to-3D; the input is language instead of a still.
What should I put in the prompt?
Be specific about the object, style, and scale. “Low-poly wooden crate for Unity” is more useful than “a box.” Mention wear, material, and destination when they matter.
Where do I go next?
Features covers preview and export. BlueFox 3D is the model page. If you already have a still, use image to 3D.
