Resources

Blog

Answer-first notes on BlueFox, exports, and production 3D. Written so a person or a model can quote them.

  • GLB
  • FBX
  • OBJ
  • USDZ

BlueFox

  • 2026-08-19

    How BlueFox works in Hydrilla

    BlueFox 1, built by Hawan Research Labs and run in Hydrilla, turns a text prompt or reference image into a segmented mesh with PBR maps you can preview and export.

  • 2026-08-19

    Image to 3D with Hydrilla

    Drop a reference image into Hydrilla. BlueFox 1 builds a mesh that tracks silhouette and materials, then you export the same GLB, FBX, OBJ, or USDZ path.

  • 2026-08-19

    Text to 3D with Hydrilla

    Write a prompt, run BlueFox 1 in Hydrilla, preview the mesh, then export GLB, FBX, OBJ, or USDZ into Unity, Unreal, or Blender.

Pipeline

  • 2026-08-19

    Hydrilla export formats: GLB, FBX, OBJ, USDZ

    Hydrilla exports GLB, FBX, OBJ, and USDZ. GLB is on Free; all four formats are on Creator and Studio.

  • 2026-08-19

    Hydrilla for Blender

    Export GLB, FBX, or OBJ from Hydrilla and open the mesh in Blender. Hydrilla is not a Blender add-on.

  • 2026-08-19

    Hydrilla for Unity

    Export FBX or GLB from Hydrilla, import into Unity, and check materials. Hydrilla is not a Unity plugin.

  • 2026-08-19

    Hydrilla for Unreal

    Export FBX (or GLB) from Hydrilla and import into Unreal. Hydrilla is not an Unreal plugin.

Plans

  • 2026-08-19

    Hydrilla pricing explained

    Free is $0 with 200 credits and GLB. Creator is $9/mo. Studio is $25/mo with seats and API. Yearly billing is 20% off.