Assets for immersive experiences
Lightweight, spatially coherent 3D for VR, AR, and spatial apps—from prototype to production.
Capabilities
Built for spatial pipelines
Lighter GLB and USDZ objects for spatial layouts — props and placeable objects for AR/VR scenes, not dense hero meshes.
Real-time friendly models
Generate assets suited for interactive environments and spatial applications.
Rapid spatial prototyping
Place objects and environments quickly while iterating immersive experiences.
Platform exports
Export GLB and related formats for Quest, Vision Pro, and WebXR workflows.
Consistent scale
Produce assets with coherent proportions for placement in spatial scenes.
Teams
Who uses Hydrilla
XR studios
Populate virtual spaces with contextual objects at production speed.
Game developers
Build AR and VR worlds without bottlenecking the art team.
Experience designers
Prototype spatial scenes by generating the objects you need on demand.
Training teams
Create simulation assets without custom modeling for every scenario.
Start generating today
Production-ready 3D from text or image. Export GLB, FBX, OBJ, and USDZ.
