Hydrilla for

Assets for immersive experiences

Lightweight, spatially coherent 3D for VR, AR, and spatial apps—from prototype to production.

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Capabilities

Built for spatial pipelines

Lighter GLB and USDZ objects for spatial layouts — props and placeable objects for AR/VR scenes, not dense hero meshes.

Real-time friendly models

Generate assets suited for interactive environments and spatial applications.

Rapid spatial prototyping

Place objects and environments quickly while iterating immersive experiences.

Platform exports

Export GLB and related formats for Quest, Vision Pro, and WebXR workflows.

Consistent scale

Produce assets with coherent proportions for placement in spatial scenes.

Teams

Who uses Hydrilla

XR studios

Populate virtual spaces with contextual objects at production speed.

Game developers

Build AR and VR worlds without bottlenecking the art team.

Experience designers

Prototype spatial scenes by generating the objects you need on demand.

Training teams

Create simulation assets without custom modeling for every scenario.

Start generating today

Production-ready 3D from text or image. Export GLB, FBX, OBJ, and USDZ.

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