Unity

Import game-ready GLB into the Unity Editor.

Editor window that authenticates with a Hydrilla API key, creates generation tasks, downloads GLB into Assets/Hydrilla, and accepts Studio Send via the local Bridge.

Install

  1. Download hydrilla-unity.zip and copy the Hydrilla folder into Assets/.
  2. Open Window → Hydrilla → Generate 3D.
  3. Paste your hyd_live_ API key and generate, or start the Bridge for Studio send.