# Which 3D formats does Hydrilla export?

Hydrilla exports GLB, FBX, OBJ, and USDZ. GLB is on Free; all four formats are on Creator and Studio.

Hydrilla exports GLB, FBX, OBJ, and USDZ from BlueFox 1. Free includes GLB. Creator and Studio include all four. Pick the format your downstream tool actually opens.

## Which format should I use?

| Format | Typical use |
| --- | --- |
| GLB | Web viewers, many real-time pipelines, glTF tooling, AR on the web |
| FBX | DCC interchange, Unity, Unreal |
| OBJ | Universal mesh import, simple DCC fallback |
| USDZ | Apple AR Quick Look and spatial handoff |

## What is different on Free vs paid?

GLB on Free. GLB, FBX, OBJ, and USDZ on Creator and Studio. Credits and seats are on [Pricing](/pricing).

## Pipeline notes

- [Hydrilla for Unity](/blog/hydrilla-for-unity)
- [Hydrilla for Unreal](/blog/hydrilla-for-unreal)
- [Hydrilla for Blender](/blog/hydrilla-for-blender)

